Luke Triantafyllidis
- Emulating the Atari 2600's scanline renderer 4 November 2023
- Learning 3D graphics with OpenGL and Nim 8 November 2022
- NES Emulation: After Burner, nametable mapping, and expansion slots 1 April 2021
- NES Emulation: mapper 34, and nametable mirroring 11 March 2021
- NES Emulation: the good, the bad, and the tedious 22 November 2019
- Debugging EV and Perl’s signal handlers 23 March 2019
- Effective caching in Perl 16 November 2018
- Concurrency, Perl and web services, oh my! 28 July 2017